4 years ago

Some info I want to collect, more in the article


'Ello y'all. I had a dream a while back about playing Sonic 2 but at one point I repeatedly uncurled and curled into a ball while in the air.

Inspired by that dream, I set out to create a Sonic fangame that completely ditches the idea of "one button and a d-pad only" and uses a modern controller to its advantage for lots of different moves. Some moves would be existing, such as the boost from Rush or the drop-dash from Mania, while some would be completely unique like a move that creates a temporary floor beneath your feet, sort of like an insta-shield for bottomless pits. I imagine it like the magnet beam from Mega Man but better suited toward Sonic's momentum.

These moves would be unlocked as you progress through the story, and you could revisit past levels to use moves not available to you previously to find hidden paths leading to special stages, etc.

The one issue is that I don't know how to make games, so I'm here to get a good idea about engines, sprite makers, and places to learn.

Thank you very much for humoring my absurd ramblings, respond if you like, and have a great day! :)



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