Game
MerFight












1 year ago

Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.




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#MerFight 0.49.4 is live! Quick video going over some of the changes! (Not shown but a first pass of Story Mode is done!)

ACTVI Online Tournament this Sunday: https://challonge.com/ACTVIMERFIGHT

Version 0.45.0 of #MerFight is live.

Mostly just visual changes. The hope is to improve visuals overall as well as help with fighter -> background contrast.

Working on a "Frame Explorer" so players can look at moves in training mode for specific frame data exploration. Some weird glitches (facial anim gets stuck) but nothing game-breaking. Silly more than anything.

#gamedev #indiedev #fightinggame #merfight

Sorry for not posting

Was busy with my personal project

Which is what I'm going to share tdy

I made a beat em up game for the psvita and pc rn the game is complete (kinda)

Now I just need the code the remaining characters

I plan to sell this game on pc

Version 0.46.2 of #MerFight is live! Various changes such as an announcer and all characters should now have 8 colors per costume (and they're free.)

Griffon Mask - GAROU - SNK vs Capcom 3 - RIVALS

The hero of the kids around the world will debut soon in the next DEMO of SvC3-RIVALS and will spin all his foes like a hurricane!

Happy Halloween!

Here are three, free new costumes and some minor gameplay changes for #MerFight!

Some new screenshots! Aiming to leave early access on February 12th (or the week of)

UPDATE 0.2.13: New specials & New mechanics

Patch notes below.

Version 1.2 of MerFight is live!

With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)

I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.