Game
MerFight












3 months ago

Some new screenshots! Aiming to leave early access on February 12th (or the week of)




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#MerFight is now 50% off! New patch coming tomorrow! Here's a preview of the VO update.

#MerFight has been updated to 0.37.0. Here's a short video showing some changes: Strike's new reversal, Gamma's new challenge combo, and various #VFX updates.

#gamedev #indiedev #indiegame #fightinggame #fgc

MerFight 0.39.2 is live. Fixed some issues with setting vSyncing, a small Bolt change, and gave King Rho 4 new costume colors. Can you guess the inspirations for 2/4? Think bosses. #screenshotsunday

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Working on a "Frame Explorer" so players can look at moves in training mode for specific frame data exploration. Some weird glitches (facial anim gets stuck) but nothing game-breaking. Silly more than anything.

#gamedev #indiedev #fightinggame #merfight

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

MerFight 0.31.7 is launching soon! This version is the first official paid version to kick off Early Access. The game will be $11.99 but with a 20% discount, launching March 31st at midnight (EST)

Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

Version 0.46.2 of #MerFight is live! Various changes such as an announcer and all characters should now have 8 colors per costume (and they're free.)