Game
Voxel Fight (OLD)

6 years ago

Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.




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Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

Update coming soon!

A quick clip of the world scoreboard in action.

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

Some updates for Voxel Fight, check it out!

Check it out!