Next up
New characters and intro sequence
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
The new artwork in action
What do you think of the water dragon?
Some updates for Voxel Fight, check it out!
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
Update coming soon!
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Check it out!
patched new version with keyboard controls











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