Game
Voxel Fight (OLD)

6 years ago

Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.




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Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

Check it out!

Some updates for Voxel Fight, check it out!

New characters and intro sequence

A quick clip of the world scoreboard in action.

Update coming soon!

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

What do you think of the water dragon?