Obviously, Felix is playable in the time stream sections now, so that's cool.
The red outlines at the start of the video are my own personal Hitbox view (you have no idea how helpful it was when designing the time stream sections). If you have an older version of this game on your computer, you can toggle hitboxes with the N/M keys.
Apparently, there are... hazards. Everywhere. I know I didn't set them in motion, so who did?
Next up
Only Bart Bonte fans will understand this 🗣️🗣️
I was playing with the bitcrusher and uh
I didn't expect to recreate the DS soundfont
My bad XD
2 WEEKS LEFT
👟👟👟
Here's a new memory - based minigame that took a little while to polish, but it's up and running now!
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
PE Sketchbook #2:
I spent a day brainstorming ideas for the new ENERGY concept, and potential weapons for Henry's team. Did you know that ENERGY points used to replenish whenever the player blocked an attack successfully?
mods are asleep, post mini henry 🗣️❕❗
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
rare daily post (it's another song)
I have waaaaaaay too many of these so I thought I'd share one :O
Thoughts?
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