
33
1 year ago
something inspired by unrecord
sounds and most assets by sky btw
Next up
Some side fireteam stuff, very likely I will redo the weapons mechanics and implement 3d weapon models
I still can’t work on fireteam yet till summer break rolls around
New Shockwave 2 Optimization and Bug fix update Overhaul 1.4
Im starting on the 3d weapon models now, ive got a good base framework for the terrain
Something is wrong with my shockwave 2
New terrain engine for an upcoming 3d fps game
Officially starting tachon 3, i finished my 3d bsp prototype, dont worry about the picture showing slight imperfections in the sorting, i prevented the algorithm from doing any splitting and it works better than painters already, and is much faster
i got balls
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