Next up
UPDATE : Added dash ramp and trick ramp with proper animation and voice and high quality materials. Version 0.4.0 (MAJOR UPDATE) out now.
Took me 5 hours and almost made my pc crash, so you better play it
UPDATE : Added voice when boosting or homing attacking (already added for death and damage) and dash panels. Version 0.3.3 gonna be out in a few minutes EDIT : It's out now
Who is that? Are they from the mod? Or are they in the original game?
I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!
As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.
Seriously, who even is that? They just joined 1 hour ago and that link contains nothing except an empty Twitter account
Every good adventure hides something behind a waterfall. In Lobo, when you reach the bridge, you’ll spot a small hint, easy to miss, but hard to forget.
Follow it, and you might just uncover something special. Exploration will be rewarded.
rate my desktop out of 10
First time making music. Used lmms for it (made it into a video using my phone, so I couldn't do much with it 😭). And yes, this is gonna be in my game
My new & probably my last project for a while
based on Superliminal fan game I created almost 2 years ago
Gotta finish this artistic shader nightmare
UPDATE : Added rainbow dashring, different random voices for homing attacking/stomping/boosting, damage and trick jump, added proper way of destroying enemies for when boosting/stomping or homing attacking (jump and no jump) and improved dashring material
0 comments