Loading...
35
Game
Sonic: Speed Nexus
11 months ago

UPDATE : Added rainbow dashring, different random voices for homing attacking/stomping/boosting, damage and trick jump, added proper way of destroying enemies for when boosting/stomping or homing attacking (jump and no jump) and improved dashring material




0 comments

Loading...

Next up

Tbh, I think fl studio mobile is much more faster and easier than cakewalk and lmms

QUICK UPDATE : Fixed graphics quality settings when the actual graphics quality is more than the selected one in the settings. Also added resolution scale change with graphics settings. Version 0.3.2 now available for download (i.e. this update)

UPDATE : Added light particles when boosting, jumping or collecting a ring. Fixed no damage invinsibility, or sometimes not any damage after getting once - bugs you may have never even noticed.

Version 0.3.1, now available for download on the game page.

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

UPDATE : Added dash ramp and trick ramp with proper animation and voice and high quality materials. Version 0.4.0 (MAJOR UPDATE) out now.

Took me 5 hours and almost made my pc crash, so you better play it

Studiopolis Zone 2 with Drums!

It's really that easy