
Next up
So I've remade the whole surface level, added small mechanics like locked doors and double jump, also lots of optimization for a smoother rendering. Next up, the underground levels and dragon fight! See you then ^_^
music: Zelda Wind Waker, NINTENDOâ’¸Â
Doing some more play test for the boss sequence, then checking the whole thing - probably adding few last minute stuff - then the 0.6 will be ready I think. Gonna take the rest of the day off before though, i'm ded
The Brain got a lifting since the last screenshot!
How does it look?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Soo I've spent the day playtesting the boss fight and I'm pretty satisfied with the results ^_^ Here' a quick highlight on a random zombie cause his will to eat me was beyond belief xD
What do you think?
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Here's some news ^_^ There's not all the updates in it, just some level design and some game mechanics like filling up jars with water to activate stuffs. sorry quick video edit, tired u_u
credit music: Dungeon cave - Skies of Arcadia, SEGAâ’¸
Credit music: The army of minotaur - Makai Symphony
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
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