Next up
Here's some news ^_^ There's not all the updates in it, just some level design and some game mechanics like filling up jars with water to activate stuffs. sorry quick video edit, tired u_u
credit music: Dungeon cave - Skies of Arcadia, SEGAⒸ
So I've remade the whole surface level, added small mechanics like locked doors and double jump, also lots of optimization for a smoother rendering. Next up, the underground levels and dragon fight! See you then ^_^
music: Zelda Wind Waker, NINTENDOⒸ
Alright so at this point of the game you don't have your weapon. You'll have to find your way in the maze while dodging cut mino here. Anyway, moving on to real fights against bigger creatures :D
Credit music: Pirate island - Skies of Arcadia, SEGA ©
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
The Brain got a lifting since the last screenshot!
How does it look?
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Credit music: The army of minotaur - Makai Symphony
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