As seen by our clearly masterful gif, we've been hard at work!
In all seriousness though, Coraline is almost fully coded! All that's left is making her a secondary jumpscare (one will be used for her usual effects, the other is for a proper kill screen), and the small bit of the movement change that coincides with Chica, we'll get there once we code her!
This means that her movement, disorienting effects, killing jumpscare, and way to ward her off are all finished up.
As well as Squeaks working on the controller support in tandem with what's being implemented!
All that's left of the main night section now AI wise is Chica, and likely doing an AI overhaul with Silver Chicken in tandem with some critique we've received about her attack patterns/method.
Then we'll move on to doing more lighting touchups, less temporary sound design, and hopefully full night progression!
In addition to that, all of the high poly character models have been finished, and 2 easter egg models have been finished as well! I've been riding a big motivational boost lately, so thankfully I've been able to get a LOT done in just the past few days.
I will be showing off the high poly models here in due time, but if you'd like to see them early, I have been posting progress on my Twitter, as well as other cool behind the scenes stuff!
We also fixed up a few bugs we found while testing, namely one with Silver Chicken breaking the camera angle if you happened to try and turn while she ends her flashed animation. Always good to fix bugs as you go when you find them!
(And also the uh... lovely effect you see above from one of Coraline's disorientations is fixed too. Much slower now!)
Though I can't guarantee anything, we're most likely looking at this game releasing before next year. Exciting if it works out! (Maybe we'll be able to release on my birthday again...)
Take it with a grain of salt though! You never know what could happen, but rest assured that we are working hard!
Take care :)
-Rose
Next up
Sneak peak - New night 1 menu soundtrack #fnaf #chicaspartyworldrebaked
Stickers have been updated! They now properly reflect the new designs instead of the older ones. (And for some of you, may even be your first look at a few of the new high poly models!) #fnaf
We now have a Security avatar frame available for purchase with Joltbux! Now if you guys want to support our team in a way that isn't just charged stickers, you can! (Or maybe you just want to show some Party World pride...) #fnaf
New poster to accompany trailer
Small devlog update to help break the silence. Read below! #fnaf
The Return to Freddy's: The Emerald Butterfly game page has released.
More news coming up soon, I've got lots to share, and the crew is dying to meet you!
A quick question for you guys! See article:
Another mini dev log! Read below
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
As mentioned in my previous post, I would like to post on here about non-fangame games I'm working on too. This is Rook, Tootsie, and Roe (left to right), which are 3 out of 11 characters for an upcoming fighting game I've been working on.
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