I used my (mostly dead) Scratch account to create an engine that allows players to modify my battle system!
It contains all of the features and playable characters from PROEPILOGUE (and a few extra stuff too). If you're familiar with the Scratch engine, check it out!
Next up
PE Sketchbook #2:
I spent a day brainstorming ideas for the new ENERGY concept, and potential weapons for Henry's team. Did you know that ENERGY points used to replenish whenever the player blocked an attack successfully?
...okay then 🤷♂️
https://gamejolt.com/games/thsmcle/961264
Hey, people! Thanks again for playing proEPILOGUE! If you enjoyed it, check out the development of THIS game! It's a full-on remake of the original pentalogy and you can pitch your ideas while it's being made ;)
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
I hosted a QnA on Scratch, and am currently compiling each answer. This equates to more than 30-50 questions, so I'll be doing it in the form of a YouTube video this time! I'll keep this site posted.
Your scheduled THSMC programming continues afterward. 🫡
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
PE Sketchbook #1:
This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.
✨ Regular teasers will continue in May! ✨
(read article for more details)
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
...Is this, like, still the same rocket?














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