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32
2 months ago

Sorry for late posting

For yesterday, day 549 of coding; I have it to where the other objects will bounce off the one with the arrow




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For week 36 of my weekly pixel art, I made a wizard specializing in toxic spells

For day 606 of coding, the invisibility now turns off whenever the player dashes or collides with an object

For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

For day 604 of coding; I have changed the object's speed back, and allowed the sprite to change upon player collision in order to observe how the recent code additions will look

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

For day 603 of coding, I've adjusted how fast the player and object will recoil from each other. To test the effect, I've also increased the object's speed

For day 608 of coding, I made it to where the player can turn "invisible" after standing still a bit. The invisibility turns off upon moving

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For week 36 of my weekly pixel art; I made a simple, Game Boy styled image of someone surfing on a rainbow