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Chapter 2 - In Progress
Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)
Player can now build in the arena. I'll be changing the block created, but this is proof of concept
Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?
Tall Mutants don't go down so easily.
Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.
The current world map. Though I suspect I'll use something different in-game.
(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.
Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.










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