Game
Hubris: A Machine's Halo

6 years ago

Choose your destiny! The game has been published.




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Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

The current world map. Though I suspect I'll use something different in-game.

Tall Mutants don't go down so easily.

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

Time to pistol whip some fools. I wonder if anyone will be able to complete my game using only the pistol? Sounds like a fun challenge mode that deserves a reward. Like a rocket launcher for New Game +.

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Player can now build in the arena. I'll be changing the block created, but this is proof of concept

Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)

(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.