Game
Sadness' Children: The Never Seen
10 years ago

Sorry


I have to face it. I’m too busy with other things to actually finish this on time, for anytime, i say. No release date anymore.
It starting too look good however, after the what-do-I-know-how-many’th complete start from scratch. I’ll try to post alpha’s, but I don’t promise anything, especially noting regular. School takes a lot of my time. I want to say sorry, too the few who follow, and thanks for still being here.

If someone is really interested, maybe you’re also interested in helping me a lil’ bit, so i’ll be done faster…



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

What you all think

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

not the greatest house, but it's a house! :D

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart