We now have sound effects present in the game! Programming them in was easy because they activate on events ocurring, so no further events had to be made (that’s a problem for us at the moment, which is why character animation hasn’t ocurred yet).
All the sound effects were made using Bfxr.
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Alone Together....
Regional Bulbasaur. #Pokemon
Double Rainbow!!!
Colorful Fox
Happy Late Easter!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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