We now have sound effects present in the game! Programming them in was easy because they activate on events ocurring, so no further events had to be made (that’s a problem for us at the moment, which is why character animation hasn’t ocurred yet).
All the sound effects were made using Bfxr.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Have a good Boi
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Terraria
My D&D art for my family so far (WIP if you couldn't tell)
it happens
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror










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