Game
Cloud Realms

4 months ago

Spoiler of the pre-alpha to alpha devlog




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The grass blocks of the game, still missing the ambient occlusion

Wolfstein 3D recreated on Unreal Engine

Cloud Realms main art

WIP landscape and house

We are working on new houses for the game's environment.

Main systems for big sky islands done!

Volumetric clouds also added!

Pre-Alpha to Alpha Devlog #1

We’ve developed a system to place large quantities of world blocks quickly and efficiently. It’s fast because we no longer need to place blocks one by one.

New shader for emissive blocks! Not only emites lighting but also animate between textures.

The start of the world building

The default glass blocks of the game, still working on stained glass