Next up
New lava block and damage added
We are working on new houses for the game's environment.
The default glass blocks of the game, still working on stained glass
The grass blocks of the game, still missing the ambient occlusion
WIP landscape and house
New shader for emissive blocks! Not only emites lighting but also animate between textures.
Pre-Alpha to Alpha Devlog #1
We’ve developed a system to place large quantities of world blocks quickly and efficiently. It’s fast because we no longer need to place blocks one by one.
Above the clouds!
Some of the trees of the game Cloud Realms
Main systems for big sky islands done!
Volumetric clouds also added!
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