Next up
Spoiler of the pre-alpha to alpha devlog
Some of the Cloud Realms blocks
The start of the world building
New lava block and damage added
A small gameplay of our new project
Pre-Alpha to Alpha Devlog #1
We’ve developed a system to place large quantities of world blocks quickly and efficiently. It’s fast because we no longer need to place blocks one by one.
Cloud Realms main art
The default glass blocks of the game, still working on stained glass
Wolfstein 3D recreated on Unreal Engine
Main systems for big sky islands done!
Volumetric clouds also added!
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