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Spoiler of the pre-alpha to alpha devlog
New shader for emissive blocks! Not only emites lighting but also animate between textures.
Cloud Realms main art
WIP landscape and house
The start of the world building
New lava block and damage added
Main systems for big sky islands done!
Volumetric clouds also added!
Pre-Alpha to Alpha Devlog #1
We’ve developed a system to place large quantities of world blocks quickly and efficiently. It’s fast because we no longer need to place blocks one by one.
We are working on new houses for the game's environment.
Some of the trees of the game Cloud Realms
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