5 months ago

Game Dev Update
Progress on Amoeba Gods game. :D
A lot of my real time updates on the dyno discord.
>All information in article!


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✮⋆˙ABOUT:
₊✩‧₊˚౨ৎ˚₊✩‧₊Hi hi~! (˶˃ ᵕ ˂˶) ᯓ★
I have been working on the Amoeba Gods game.
It's something akin to minecraft, but instead of punching trees, you explode the ground with god powers and fight npcs with your OP abilities. Playground roleplay style of being the most powerful being in the universe, but having progression too.

DEV LOG:
Day 1: Added smooth terrain that generates:
@marovek Music is in these devlogs
as well as 𐔌՞. .՞𐦯 ᢉ𐭩.ᐟ🍮
@Harikunojo Music in later devlogs
(He's streaming silksong rn btw: Here)
Trying to find the best theme/vibe kinda music for the game!
What kinda music do you think would be best?

Day 2: Added custom player model, noise generation, and POV camera toggle. [Marovek Music]

Day 3: Added Running Sound, Jumping Sound, Tested Out Block Terrain (Too minecrafty), Digging Sound Added [Marovek Music]

Day 4: 3D Model Concept With Rigged Limbs
(Crafted by: @CrystalC_ )

Day 5: Added a day/night cycle, SkyBox, Wall Climbing, Testing unique terrain generation (giant pillar) [Marovek Music]

Day 6: Grass, Dirt, and Stone layers (This was really hard to code in btw ⋆˚꩜.ᐟ It took me several days to add it) [Harikunojo Music]

✮⋆˙ROAD MAP:
₊✩‧₊˚౨ৎ˚₊✩‧₊ Future Plans ₊✩‧₊˚౨ৎ˚₊✩‧₊
Biome Noise map that makes the terrain more interesting.
Oceans/Rivers
Grass blades, pebbles, trees, and other fun clutter.
Digging dropping items <Scary
Building Structures
Character Creator
Game Settings
Overlay with day/night shown and inventory



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