Game
Flee The Facility
3 years ago

Started work on the VR Mode for Flee The Facility a few days ago, it still has a lot of work I need to do to it but its looking good so far




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Not Complete but this is a early build, I plan on adding a few more props to finish it up, let me know what you think so far.

Well this is looking pretty good, hope you all enjoy this little image.

Vintage Bonnie by @Battington & @TheMediocreMakers The table and chair models are by @dot-e26

This is a small look at the new remastered version of Flee The Facility, I wasn't lying when I said it would have improved visuals, also the levels will be way less harder on your CPU than it was before, read the article if you wanna know something scary.

Tempo Katana Expert+ Hope you all enjoy!

Gonna be building myself a new pc sometime in the future, i still gotta save up for a few parts, gonna be switching from Nvidia to AMD, i have my reasons for switching. Once i have it built imma go ahead and test it for a bit and post my thoughts on it.

Haven't posted here for this game in 6 months, so here ya go, a render for the in-game hallucinations. Hope ya enjoy this spooky image.

Vintage Freddy by @Battington & @TheMediocreMakers

Eye ball model by MisterH

Here is a look at the new reworked Lobby area, also just to give context to how big this game will be, I did a final count, and (not including levels such as the lobby, main menu, or You Died levels) this game will contain 40 total playable levels.

Another small look at level 3 from Flee The Facility. Hope you guys enjoy.

So i was thinking, about the issues i've had when rebuilding lighting with swarm agent i talked about a while ago, should i try removing UE & manually deleting Swarm Agent, then reinstall Unreal Engine? Would that be a viable option to fix it?

This is a comparison Image from lowest graphics setting to highest graphics setting

Side Note: there is no RayTracing in this comparison image or the game itself