If you thought Insanity Difficulty in the current release version is difficult, just wait until you try Insanity difficulty in the remastered version when it comes out, its way more difficulty.
Next up
This is a comparison Image from lowest graphics setting to highest graphics setting
Side Note: there is no RayTracing in this comparison image or the game itself
Gonna be building myself a new pc sometime in the future, i still gotta save up for a few parts, gonna be switching from Nvidia to AMD, i have my reasons for switching. Once i have it built imma go ahead and test it for a bit and post my thoughts on it.
Haven't posted here for this game in 6 months, so here ya go, a render for the in-game hallucinations. Hope ya enjoy this spooky image.
Vintage Freddy by @Battington
& @TheMediocreMakers ![]()
Eye ball model by MisterH
Here is a look at the new reworked Lobby area, also just to give context to how big this game will be, I did a final count, and (not including levels such as the lobby, main menu, or You Died levels) this game will contain 40 total playable levels.
After years of development, the first prototype of the transformation is finally working.
Still a lot to polish, but it’s exciting to see it in motion.
Lobo is a narrative driven action game about struggling with the beast inside you.
Im making this post to help anyone whos having the same issue I did. Over the past 2 years, Ive been struggling to find ways to make a game transfer save data from one version to the updated version. If you're struggling like me, package in shipping mode.
Not Complete but this is a early build, I plan on adding a few more props to finish it up, let me know what you think so far.
He is watching...
A small look at the next level. Hope you like how this looks.












0 comments