Game
HUMAN CONDITION

3 months ago

Started working on interior textures. Parts of the facility will be exposed to the elements and everything needs to be covered in thick frost. Figuring out the look rn so I can turn it into a procedural material in-engine using the same principals




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A more in-depth devlog today: Thoughts on making everything from scratch

Follow HUMAN CONDITION if you haven't yet! #horror #gamedev

https://gamejolt.com/games/humancondition/967540

Testing partially exposed interior spaces

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Bro got a headache but he chillin

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Modelling all the boring necessities

Follow if you haven't yet to stay updated on development https://gamejolt.com/games/humancondition/967540

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Frosty ceiling panels. The devlogs gonna be a lil boring while I work on interior textures. Without giving too much away, there's multiple parts of the facility that all require their own set of textures

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HUMAN CONDITION trailer dropping at next goal, 100 !!

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When you suck at sculpting but refuse to use megascans assets

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Shoutout everyone who followed so far! Teaser trailer drops at 100 followers

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The facility is coming together

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U know when the walls of ur freezer get all frosty? Yeah Im tryna figure out a low-poly way to do that

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