

Next up
Dark Construction site || Blender [Eevee render engine]
Used some one of them irradiance thingies to bake some good light reflexions as well as volumetrics for a neat fog effect over everything.
Working on an underwater octopus design inspired by one of Polyfjord's tutorials. There's still a bunch of details i wanto to add later, as well as the materials for it.
Chica's Hallway || Finished render Messed around a lot with volumetrics to get this fog effect and I feel it gives a pretty good result. >Blender 4.0 [Eevee rendering engine]
WIP
Bird :)
Visual Update and New Direction:
And QnA!
Octopus model update :D The shape is all done, I re-did the leg segments and added a sharp tip at the ends of each. I also added a ring to connect the legs to the bottom of the head. Next things to do would be creating a scene and add materials.
Update for the octopus thing. :) I added the sort-of final details to the head which consisted of adding tubes around the head as well as clamps to hold said tubes. I also added segments to cover up the bottom cage thing so that it doesn't look so bare.
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
The Roland TR-808 || Finished Render
Made this one decently fast, like in 2-3 hours and honestly I think it looks great.










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