2 years ago

Started working on this animatronic endoskeleton thing, this time I'm putting much more effort into making it look good, and so far i have the head done.




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Chica's Hallway || Finished render Messed around a lot with volumetrics to get this fog effect and I feel it gives a pretty good result. >Blender 4.0 [Eevee rendering engine]

Update for the octopus thing. :) I added the sort-of final details to the head which consisted of adding tubes around the head as well as clamps to hold said tubes. I also added segments to cover up the bottom cage thing so that it doesn't look so bare.

The Winter Lab || Finished render || Blender 4.0 [Eevee rendering engine] >Used volumetric fog, irradiance volume and compositing

withered cindy pixelart

Octopus model update :D The shape is all done, I re-did the leg segments and added a sharp tip at the ends of each. I also added a ring to connect the legs to the bottom of the head. Next things to do would be creating a scene and add materials.

Experimental animation of BB morphing into Halfway BB. These characters won't visibly transform like this in POPGOES Evergreen but it was fun to see how it could look. (2023)

Monarch of the deep || Finished Renders Made in Blender 4.0 [EEVEE Rendering engine]

Hey, i just remembered i can create.

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Working on an underwater octopus design inspired by one of Polyfjord's tutorials. There's still a bunch of details i wanto to add later, as well as the materials for it.