4 months ago

Started working on this animatronic endoskeleton thing, this time I'm putting much more effort into making it look good, and so far i have the head done.




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Chica's Hallway || Finished render Messed around a lot with volumetrics to get this fog effect and I feel it gives a pretty good result. >Blender 4.0 [Eevee rendering engine]

Octopus model update :D The shape is all done, I re-did the leg segments and added a sharp tip at the ends of each. I also added a ring to connect the legs to the bottom of the head. Next things to do would be creating a scene and add materials.

Working on an underwater octopus design inspired by one of Polyfjord's tutorials. There's still a bunch of details i wanto to add later, as well as the materials for it.

Teaser for NIGHT 2. Thanks for 300 page followers Game by @BubyGamer11 & @Jacorn

The Winter Lab || Finished render || Blender 4.0 [Eevee rendering engine] >Used volumetric fog, irradiance volume and compositing

BY THE HOUR - Night 2 - Releasing 8 PM EST Artwork by @Mecabuyte

Dark Construction site || Blender [Eevee render engine]

Used some one of them irradiance thingies to bake some good light reflexions as well as volumetrics for a neat fog effect over everything.

Monarch of the deep || Finished Renders Made in Blender 4.0 [EEVEE Rendering engine]

@BubyGamer11 and I are dropping a new short FNaF Fangame releasing on friday! It will be released on this gamepage:

https://gamejolt.com/games/bthgames/930036

Update for the octopus thing. :) I added the sort-of final details to the head which consisted of adding tubes around the head as well as clamps to hold said tubes. I also added segments to cover up the bottom cage thing so that it doesn't look so bare.