



Next up
Working on an underwater octopus design inspired by one of Polyfjord's tutorials. There's still a bunch of details i wanto to add later, as well as the materials for it.
Chica's Hallway || Finished render Messed around a lot with volumetrics to get this fog effect and I feel it gives a pretty good result. >Blender 4.0 [Eevee rendering engine]
Started working on this animatronic endoskeleton thing, this time I'm putting much more effort into making it look good, and so far i have the head done.
Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?
The Roland TR-808 || Finished Render
Made this one decently fast, like in 2-3 hours and honestly I think it looks great.
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The Winter Lab || Finished render || Blender 4.0 [Eevee rendering engine] >Used volumetric fog, irradiance volume and compositing
Dark Construction site || Blender [Eevee render engine]
Used some one of them irradiance thingies to bake some good light reflexions as well as volumetrics for a neat fog effect over everything.
Left to rot.
Bird :)










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