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The Winter Lab || Finished render || Blender 4.0 [Eevee rendering engine] >Used volumetric fog, irradiance volume and compositing
Chica model continuation || Model + Rig finished Recently decided to continue this one after only doing the head last time (the endo looks a bit funny, I know)
Working on an underwater octopus design inspired by one of Polyfjord's tutorials. There's still a bunch of details i wanto to add later, as well as the materials for it.
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
Update for the octopus thing. :) I added the sort-of final details to the head which consisted of adding tubes around the head as well as clamps to hold said tubes. I also added segments to cover up the bottom cage thing so that it doesn't look so bare.
Maybe i should finish my FNAF 2 "reimagined" concept, especially of the building. And make a video about it. Perhaps FNAF 1 place will be first and then this. I have my own take how the building should be and perhaps it's worth to make a video about it :)
Dark Construction site || Blender [Eevee render engine]
Used some one of them irradiance thingies to bake some good light reflexions as well as volumetrics for a neat fog effect over everything.
Started working on this animatronic endoskeleton thing, this time I'm putting much more effort into making it look good, and so far i have the head done.
Bunch of Creepy Withered Foxy renders i just made. I love working with lighting.
Chica's Hallway || Finished render Messed around a lot with volumetrics to get this fog effect and I feel it gives a pretty good result. >Blender 4.0 [Eevee rendering engine]










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