
Swatchbucklers won Game Jolt's #partyjam !!! Super hyped to have been able to program it with my husband and worth with a team of amazingly creative artists to make it happen. π
Next up
We won first prize at Game Jolt's #partyjam with our Godot-based Swatchbucklers! Free for y'all to try out with your friendz now π
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!
Showing off player 2 π
What do you think?
My D&D art for my family so far (WIP if you couldn't tell)
Levels' maps.
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!










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