Game
Swatchbucklers

4 years ago

Swatchbucklers won Game Jolt's #partyjam !!! Super hyped to have been able to program it with my husband and worth with a team of amazingly creative artists to make it happen. πŸ’›




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We won first prize at Game Jolt's #partyjam with our Godot-based Swatchbucklers! Free for y'all to try out with your friendz now 😁

#3D #multiplayer #cute

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The whole squad is here!

Interested? Follow me!

Showing off player 2 😎

What do you think?

My D&D art for my family so far (WIP if you couldn't tell)

Levels' maps.

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓ­a Regla. It is one of the natural wonders of the country!