Since the FNAF movie is coming out this Halloween, I decided to go down the rabbit hole of playing some FNAF fan games. Tealerland, is highly underrated and I wished more would experience this game, due to it being very enjoyable and fun.
This review is just about my experiences and what I like about the game!!!
The animatronics look very unique and use different animals for their designs compared to most FNAF fan games.
The tutorial is not only important but very easy to understand. Once you complete the tutorial, you are pretty much set for the whole game. Access to the character logs makes playability even easier since it flows with what you completed with the tutorial. I know there are a lot of complaints among FNAF fan gamers who say controls are either overly complicated, or , their is a lack of tutorials among games, which can make experiences either difficult or rage quitting happens. I, myself, have experienced this with some fan games and it has caused me to just rage quit for being too difficult.
3. Tealerland is more of a THRILLER than a HORROR game
Even though the characters' physical looks speak otherwise, this game relies heavily on audio cues. The whole objective of the game is to be calm while listening to those audio cues. Your not supposed to panic in this game, as that causes you to either be attacked or insta - killed (depending on the character). You don't really see the characters but you know that they're there and the sounds make you aware of what is happening. The suspense is more then enough to cause you to react accordingly since each character has a pattern of what they'll do vs what the player is supposed to do. Also, this game can be a first experience for others who don't like the horror genre or are first time horror explorers since its not really "scary" ( in the horror context) to ruin a newcomers experience.
4. The motion blur /blurriness controversy in Tealerland
The BIGGEST complaint that I have seen when this game first came out was players complaining of the inability to see the characters, the setting was too blurry or the motion blur was too nauseating. Thankfully, in the settings you can change it to where you turn motion blur off, along with changing whatever is confrontable for you.
Now as someone who is farsighted and has astigmatism, unfortunately, I took those complaints seriously and didn't play the game when it first came out since I was worried about straining my eyes. Now, finally playing it, its not that bad, but I would definitely advised to play with the settings depending on what type of computer you have and what your comfortable with wanting to see.
Screenshot of low quality mode from my gameplay
Screenshot of high quality mode from my gameplay
Screenshot of the supply room on high quality
Supply room in low quality
I didn't really see a difference between low and high quality with the hallway except for the text on the wall. The text in high quality is blurry while in low quality it looks more focused.
During my gameplay, I played on high quality but turned off motion blur and depth of field, and omg it made the game so much easier to play. I was still able to get the clear image I wanted but it was a lot smoother when objects or you the player moved on the screen. Low quality has its perks but when viewing it in game, it looks extremely pixelated and jaggy.
5. The Artel Brothers are cool ass rivals
I mean.... just look at David, like how badass is this!?!?
Overall, its a really cool game and I'm glad I was able to play it.
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