Next up
changed the heartbeat system to FHN model and optimized the emotion system of the ai, idk why i didn't think of optimizing the emotion system like that in the first place.
Visual representation of Eddard moving, has no awareness about it's environment so it doesn't register the obstacles yet but it does know where to land if it does jump.
Hoc Accidit Hominibus Qui Nos Turbant - 1984
added reaction time.
Someone's at the door.
Office Footage, yeah ik it's boring.
The Office Screenshots. Anyway, still changing the ai system, should be enough of it now
(add the dust man theme from mega man 4) omg its dust man from fnf
so now he learns, in a lab of pure random actions.
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