Testing out some story fights. All I can really say is some of them might take longer depending on party composition and setup.
I've sprinkled in some environmental hints to give a vague idea on how you should tackle some fights (but aren't necessary).
Next up
Small sneak-peek on some of added areas before proceeding into chapter 2. There likely will be some changes.
Me: *Sees a clever structural design* "Damn, that's actually very good. I should follow this philosophy."
Also me:
It's only a small sample but this does tell me people still find these interesting. I may make a short game based on a pirate campaign I once had.
"Characterisation by magic is immensely fun." ~ yinka.
Small show chase of some of the progress. Still a lot to be done in this area alone. Changes are likely to happen.
It's a one in a lifetime offer!
A very small glance at chapter 1. Still a ways a way and there likely will be changes.
Small glance at some of the progress. Changes are likely to be made.
漢字は、メイサン!意味が何ですか?!
Looks a little better but eh... maybe too big (lmafo). Things like these will change even after a full release (which won't be for a while).
0 comments