Next up
I need to adjust every battle to accommodate for the playable characters' new code. Here's some WIP footage of Peppino's improvements against The Noise
Pepperman is complete! That's the 3rd battle of the update done, and with that it is over 90% complete! Read the article for details on Pepperman's attacks
As the optimizations carry on, I've added small things in between the tedious coding to avoid burnout. This is Shadow's advance move during his spindash attack, where he throws a quick chaos spear diagonally during the bounce back
I've added a few more unique battle backgrounds as well as splitting the Mario and Mario RPG songs into their own categories for easier navigation through the customization menu
Wasn't really motivated today. Just have this Mr.Virtual doodle.
I made the first devlog to catch everyone up on how the game is going. Enjoy!
Here's Wario's finished piledriver special attack! The only change I need to make to it is the visuals of the trampoline
I can’t unhear this version of Coconut Mall now. Thanks RANVISION 😂
Here's a work in progress of the EXE battle optimizations. The phase 2 theme was a for fun addition that I'll probably revert before release unless everyone wants me to keep it
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