Next up
I made this underwater animation inspired by Ponyo.
This is how I compose the soundscapes in my game, with a mic + post-processing. The result is very experimental and ambient.
Main character finally done <( ̄︶ ̄)>
I'm thrilled to share a sneak peek of my work-in-progress level design crafted in Blender3D!
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Last week, I experimented on how to keep a hand-drawn style with a 3D model for my video game.
Tools: Clip Studio Paint / blender 3D.
This level's design is finished! Time to dive into character creation.
🥳 The Highrise Game Jam is Underway! 🥳
Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)
Learn more: https://gamejolt.com/c/gamedev/highrisejam
I improved the character design with more details.
0 comments