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This is how I compose the soundscapes in my game, with a mic + post-processing. The result is very experimental and ambient.
Last week, I experimented on how to keep a hand-drawn style with a 3D model for my video game.
Tools: Clip Studio Paint / blender 3D.
This level's design is finished! Time to dive into character creation.
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
I'm thrilled to share a sneak peek of my work-in-progress level design crafted in Blender3D!
After 2 years working on this project and changing my mind many times, I finally found what graphic style I want for my game Nosun! Ready to animate.
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
I made this underwater animation inspired by Ponyo.
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