Game
Sumo Cars 2 [Discontinued]


3 years ago

The Alpha 0.2.0 Update for Sumo Cars 2 has officially been released, go check it out! Make sure to leave some feedback! :)

Changes in version Alpha 0.2.0 include:


GAMEPLAY CHANGES

-Added new car 'Flux'

-Added handbrake

-Added car grip and traction differences based on surface being driven on

-Fixed an issue where wheels weren't falling off when reaching low car condition on cars 'Serpent', 'Starlight', and 'Leopard'

-Fixed an issue where extreme deformation of the car body would occur on cars 'Serpent', and 'Starlight'

-Removed car collision deforming with car model

-Lowered in-game camera sensitivity

-Lowered in-game camera damping (smoothing)

USER INTERFACE CHANGES

-Added notification if passing finish line without passing all checkpoints in Race mode

-Added Restart button to pause menu

-Added current map and gamemode information to pause menu

-Added 'KM/H' and 'RPM x1000' texts to speed and RPM gauge

-Added Engine Version and Build GUID information to main menu

-AI Health bars will now disappear correctly into the fog

-Replaced UI Font

-Improved UI consistency

-Improved gauge needles

-Fixed fading issues in main menu

-Updated credits section

MAP CHANGES

-Added new map 'Umbra City'

-Added sun to Race map 'Lunaris Circuit'

-Replaced Finish line model

-Improved map geometry issues near road at certain places on Race map 'Lunaris Circuit'

-Improved lighting on Race map 'Lunaris Circuit'

-Improved camera starting location on Race map 'Lunaris Circuit'

-Improved checkpoints on Race map 'Lunaris Circuit'

VEHICLE TWEAKS

-Increased overall power of all vehicles

-Reduced 'Leopard' engine power

-Reduced 'Leopard' definitive top speed

-Reduced 'Serpent' approximate top speed

-Reduced 'Serpent' definitive top speed

-Reduced car hardness (easier to deform)

-Fixed weird particles flying around with vehicles

MISCELLANEOUS CHANGES

-Added Post-Processing to vehicle selection

-Added light to car explosion

-Fixed light flares being invisible in-game

-Implemented Occlusion Culling to improve performance

-Upgraded Unity Engine [2021.1.28f -> 2021.2.13f1]

-Optimized Race mode code



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Sumo Cars 2's development has been facing some technical difficulties with the editor, however, the issue is now resolved.

Development is continuing, and we are hoping to get an update out by new year's. Stay tuned!

Hello again!

We'd like to apologize for not communicating about the game, and what's been happening with the studio.

Please take a little bit of time out of your day to read the article below, explaining what happened, and what we're planning;

Thank You.

Good news!

Development is slowly resuming. We're now simply more busy than we used to be for years, so development will still likely be a little slower, but it's once again underway.

Have a screenshot of us having fun testing the new developer console! :)

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

A statement regarding Sumo Cars 2's development;

Very difficult times are upon me. I have my future on the line currently, and a very thin one at that. I am not ending development, but it may be a while till the next update. Please be patient, thank you.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Merry Christmas everyone, and have a wonderful holiday.

From UGG. :)

Another snippet from development, back when update 0.3.2 was brewing. Maybe a little bit too much light?! :D

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Last update (for now)'s changelog is in the article below!

Thanks for playing.