




The Backrooms Simulator
Level 37 (the poolrooms)
Typically safe and habitable as long as you stay in the light. The dark can be home to some unfriendly folk...
Currently in prerelease phase before beta. Created entirely in Unreal Engine 5
Next up
Beta is currently about 80% done.
Expected release: January 1st
Here is what is currently getting worked on:
Level Design - 100% done
Game Mechanics - 80% done
Texturing, Sounds, and VFX - 75% done
Jumpscares - 92% done
Entity Design - 86% done
A screenshot while running at about 50 fps on a gtx1060.
Lumen.
Some texture and lighting tests๐
Lumen in UE5๐ณ
Early 2023...
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐ฅณ
I want to know - what's your favourite quest reward?
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria










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