3 years ago

The Backrooms Simulator

Level 37 (the poolrooms)

Typically safe and habitable as long as you stay in the light. The dark can be home to some unfriendly folk...

Currently in prerelease phase before beta. Created entirely in Unreal Engine 5




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Beta is currently about 80% done.

Expected release: January 1st

Here is what is currently getting worked on:

Level Design - 100% done

Game Mechanics - 80% done

Texturing, Sounds, and VFX - 75% done

Jumpscares - 92% done

Entity Design - 86% done

A screenshot while running at about 50 fps on a gtx1060.

Lumen.

Some texture and lighting tests๐Ÿ˜

Lumen in UE5๐Ÿ˜ณ

Early 2023...

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐Ÿฅณ

I want to know - what's your favourite quest reward?

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria