Game
Whispers of the Abyss 深淵のささやき(Shin'en no sasayaki)

11 hours ago

The company and my team will not be releasing the game on @GameJolt but we will release it on Steam ( only) but we will do podcasts and interviews here and on YouTube as well to talk about BTS, concept art, ectra.


ENG

I know you want me to release it here on @GameJolt but I don't think in my opinion that'll work for my team and company because nowadays people don't release it here but on Steam and I don't want my company to release it here because I think that's just a waste of time for me and I don't want to release the game here because I want a company that'll actually work on the game and not rushed that'll have too many bug fixes, glitches, and all of the above. And no we want our company to be public and do gaming events, booths, and public interviews as well about our own original games and we don't want to have our games being completed 2-3 years, we want our game's being created and out from 5-7 years later. Kinda like that but a big company that keeps an eye on all of those problems including dates and dues as well to keep an eye on trailers, release dates, and all of that stuff blah blah blah. Aside from that I will get the money for my company right after college/university and get the money for my team as well to create the game's. I will see you guys later and see you guys on the flipside.

JAP

あなたが@GameJolt でリリースしてほしいと思っていることは分かっていますが、私のチームと会社にとってそれはうまくいかないと思います。最近はここでリリースするのではなくSteamでリリースする人が多いですし、私の会社にここでリリースしてもらいたくありません。それは私にとって時間の無駄だと思うからです。また、私は実際にゲームに取り組んで、急いでバグや不具合などを過度に修正するような会社ではなく、実際にゲームに取り組む会社を望んでいるので、ここでゲームをリリースしたくないのです。そして、私たちは会社を公開し、ゲームイベントやブース、そしてオリジナルゲームについての公開インタビューを行いたいと思っています。ゲームが完成するのに2~3年は要りません。ゲームは5~7年後に作成されてリリースされるものであってほしいのです。それと似たようなもので、日程や期限、トレーラーやリリース日などを含むすべての問題に目を光らせている大企業であってほしいのです。それ以外にも、大学卒業後はすぐに会社とチームのための資金を調達してゲーム開発に取り組みます。それではまた後で。

Anata ga@ GameJolt de rirīsu shite hoshī to omotte iru koto wa wakatte imasuga, watashi no chīmu to kaisha ni totte sore wa umaku ikanai to omoimasu. Saikin wa koko de rirīsu suru node wanaku suchīmu de rirīsu suru hito ga ōidesushi, watashi no kaisha ni koko de rirīsu shite moraitaku arimasen. Sore wa watashi ni totte jikan'nomudada to omoukaradesu. Mata, watashi wa jissai ni gēmu ni torikunde, isoide bagu ya fuguai nado o kado ni shūsei suru yōna kaishade wa naku, jissai ni gēmu ni torikumu kaisha o nozonde irunode, koko de gēmu o rirīsu shitakunai nodesu. Soshite, watashitachiha kaisha o kōkai shi, gēmuibento ya būsu, soshite orijinarugēmu ni tsuite no kōkai intabyū o okonaitai to omotte imasu. Gēmu ga kansei suru no ni 2 ~ 3-nen wa irimasen. Gēmu wa 5 ~ 7-nen-go ni sakusei sa rete rirīsu sa reru monodeatte hoshī nodesu. Soreto nita yōna mono de, nittei ya kigen, torērā ya rirīsu-bi nado o fukumu subete no mondai ni me o hikara sete iru dai kigyōdeatte hoshī nodesu. Sore igai ni mo, daigaku sotsugyō-go wa sugu ni kaisha to chīmu no tame no shikin o chōtatsu shite gēmu kaihatsu ni torikumimasu. Soredewa mataatode.



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