Game
Port Valley
6 years ago

[the competent DEMO] UPDATE 1.5.1

Changes:

-Made the pace of some PART 1 convs a little faster.
-Minor visual bugs fixed.
-Fixed a couple of typos.
-Absolutely nothing else.




0 comments

Loading...

Next up

Introducing the Dynamic Reflections System™!

(AKA ah ok so there are mirrors now)

#screenshotsaturday

So the only issue with having a location set on a bridge is that you actually have to go and draw the whole damn thing…

(WIP of course)

#screenshotsaturday

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

So [the 2022 DEMO Update] is FINALLY ready!

(Jesus... that took a while, huh...?)

So here's a little bit of gameplay testing the new cursor!

Also, the debut of 'click and hold' as a complementary movement system!

(SFX and such are WIP… so please don't panic yet.)

Pagot Corp's Reception Floor (WIP!)

#screenshotsaturday

New location: The gym storage room!

(WIP and such)

Today in "From lame MS Paint sketch to in-game"…

#screenshotsaturday

So the pause menu design has changed a bit

#screenshotsaturday

Live from PTV-1 Studios!

(WIP)

#screenshotsaturday