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Port Valley
3 years ago

So here's a little bit of gameplay testing the new cursor!

Also, the debut of 'click and hold' as a complementary movement system!

(SFX and such are WIP… so please don't panic yet.)




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So I’ve been working on a new fully-animated cursor (+30 dynamic animations!!), but I feel it needs 'a little' more polish before showing it.

(AKA: It’s still buggy as heck…)

In the meantime, here’s another updated background! #screenshotsaturday

Pagot Corp's Reception Floor (WIP!)

#screenshotsaturday

So the only issue with having a location set on a bridge is that you actually have to go and draw the whole damn thing…

(WIP of course)

#screenshotsaturday

Under the Desert Sky~

I wanted to remaster, an older piece of mine. How did I do? Tap/swipe to see the piece I created a whole year ago in January of 2023!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"I get it now."

(Swipe to the right to see the original pixel art!)

: Aseprite (Sequel to the last redraw at my profile/AnubiClub!)

So the pause menu design has changed a bit

#screenshotsaturday

So [the 2022 DEMO Update] is FINALLY ready!

(Jesus... that took a while, huh...?)

Looking for a fun #gamedev challenge? Highrise Game Jam starts April 29 - May 5th. Check out the rules and submit a game before the deadline to win some serious CASH MONIES!

Learn all the deets: https://gamejolt.com/c/gamedev/highrisejam

Today in "From lame MS Paint sketch to in-game"…

#screenshotsaturday