Next up
We have a main menu!
I told myself I'd start posting devlogs again once I'd added a more interesting palette but I kept putting it off and a month went by.
These are batteries, they hold the excess electricity you've generated and distribute power to the rest of your structure.
The death animation for when you run out of time!
Card Corner is an idle poker game that sits in the corner of your screen while you do other things.
Deal cards, gain chips, buy score-multiplying buildings, complete achievements, and grow stronger across ascensions.
Play the demo: https://bit.ly/CardCornerSteam
These are blasters. They're pretty good at pummelling the enemy into dust. As long as they have power, they'll keep shooting into the void wherever they're pointed
@ZAUM_SP
's ZERO PARADES: For Dead Spies is a mind-warping story of espionage and team-building in an original yet achingly familiar setting.
Play the Steam Next Fest demo now: https://bit.ly/ZeroParades
Created a simple crown animation!
The more you play, the more crowns you earn, which can be used to purchase customisations you can flex on your friends in multiplayer.
This is a generator, it converts gold into electricity. They are the source of energy for your entire operation.
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
And so begins the process of salvaging all the non-rushed code. New project time!










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