It's been a month since I revealed the engine!
Ever since then I've been hard at work improving the engine and polishing the base features
For full transparency, in order to make using the engine as easy as possible there have been some setbacks due to major rewrites mainly when it comes to custom items and battles

Here is a screenshot showing off the spincake item's code, this is using out new 'itemdb' system that stores every item in a "database" of sorts so that you can use string ids for each item.
In other news I would like to introduce our new Library system!
A way for me and other people to release extensions for the engine to make it even better for users!
To use this library system all you will have to do is import the libraries content and add it's initialization function into the `load_libraries` script!
That's pretty much it for today, I promise there'll be more actual in game screenshots next month around!
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