Game
Master of War: Rule of Power


2 years ago

The demo is available!

Now I plan to make an update each week.




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The demo was updated to V 0.4!

Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!

The magic update for my game is almost here!

A sorcerer cannot be targeted or harmed in a usual way, but be prepared for supernatural entities!

A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!

Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.

Also, the logo and graphics of the game page may be changed.

Sorry for a long time of silence.

Now I will try to make a regular update.

The new version of the demo 0.3.0 is available, added AI for animals and for now there are only gorillas.

Now I'm going to add a random modifier, which means weather!

New version 1.0.3 is available where improved economic stuff of AI.

Here are some examples of how the AI base now looks like

In short:

- new model of the protagonist in-game;

- presenting contraptions

- the story will be told through comic

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.

Also, some people are interested in the city-builder module tot he game.

A new version of demo 0.8 is available, now because the premiere is near, I gonna polished the game.

Devlog: https://youtu.be/aIgCrcGm8-8