Game
One Week at Flumpty's (Unofficial Remake)
10 years ago

The Fate of Flumpty


Hi everyone,
Long time no see

It is with great sadness that I’ve chosen to cancel One Week At Flumpty’s
I felt that the game was too rushed and didn’t live up to how I or the fans wanted the game to perform. I’m sorry for letting you guys down.

As for me, i’ve had a stroke of luck with YouTube recently and have partnered with a larger YouTuber. It’s been going very well but I’ll never forget my time here at Gamejolt.

In May of last year I was going through a very rough patch in my life and developing OWAF was pretty much the only thing keeping me going (or alive) so thankyou to everyone who followed, shared or even talked about my games. I have fond memories of modelling Birthday Boy Blam all night and seeing the sunrise from outside my window.

This isn’t a goodbye, just simply a ‘see you soon’. I’ve been thinking of getting back into game development after my 6 month hiatus.

Thanks for everything guys
-RenderTechnician

1


5 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Super Sonic Pixel art.

Sonic and Shadow as Pokémons. #Fakemon

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.