Loading...
1,304
Game
Tengoku Sensō
5 years ago

The first prototype of an Auto-Assist feature where a single button press can be used to string various actions into a combo.

Context sensitivity is next to identify what moves should be used in certain situations.




8 comments

Loading...

Next up

An explanation on how Style Meter works.

New System: Just Dodge

Successfully dashing through an enemy hitbox within a 4-frame window (denoted by slow-mo and zoom effect) will provide a Just Dodge buff that will automatically dodge the next attack you didn't manually dodge yourself.

Piercing Drive A dashing, spear thrust with good horizontal reach.

Chase down an enemy that has already been knocked away with a forward thrust; causing more knockback and a wall-bounce for a potential combo extension.

My game in 50 seconds #indiedev #Gamedev #steam

I've been working on a video game titled "Tengoku Sensō" Here's a little bit of what it's about.

I've created a new form of parkour in Weefager! What do you think?

Basic Actions infographic

I just learned about audio_sound_get_track_position() so I designed a prototype based on this one new function.

3 Lanes

3 Button Types

3 levels of precision comparing how close the note position is in seconds to audio_sound_get_track_position()

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

Guarding against attacks generates 3% (10% for Perfect Guard) of the Chakra gauge (as indicated below the defensive class icon) which can then be released as damage via the One-Inch Punch relative to the amount of Chakra energy stored.