Loading...
7
Game
Tengoku Sensō
3 years ago

Thundergod Flash and Thundergod Reverse Flash:

A divine footwork technique to chase down an enemy or safely step back into a more convenient fighting position.




0 comments

Loading...

Next up

Trying to come up with ways to incorporate the environment and different elevations into combos.

Featuring a new attack at the end: Crossheider.

Guarding against attacks generates 3% (10% for Perfect Guard) of the Chakra gauge (as indicated below the defensive class icon) which can then be released as damage via the One-Inch Punch relative to the amount of Chakra energy stored.

I just learned about audio_sound_get_track_position() so I designed a prototype based on this one new function.

3 Lanes

3 Button Types

3 levels of precision comparing how close the note position is in seconds to audio_sound_get_track_position()

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Sabrina Slay Series: 63

A scripted ground combo that can take your enemies all the way to the other side and end the attack with a powerful wall-bounce.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A couple new abilities added to the Thundergod form.

1) CG Crash: An AoE slam that knocks back and launches enemies near the landing zone. 2) Rapid Slash: 5-Hit AoE to enemies in front.

An explanation on how Style Meter works.

My game in 50 seconds #indiedev #Gamedev #steam

Piercing Drive A dashing, spear thrust with good horizontal reach.

Chase down an enemy that has already been knocked away with a forward thrust; causing more knockback and a wall-bounce for a potential combo extension.