Game
Merchants of the Silk Road
7 years ago

The first version, version 0.1.0, is released. It includes all the basic mechanics, such as journeying from city to city and buying and selling items. I am now working on the UI and UX Design of the buying and selling phases.




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Version 0.3.0 has been released, which finally adds save data. The game will save your progress each time you enter a city. To use a save, click the 'Continue Save' button on the title menu. Next up are UI and UX tweaks, as well as additional mechanics!

Version 0.2.0 is now available. It adds updated visuals for all the town maps, UI improvements and fixes, updated spritework, and bug fixes. I am now going to be working on a title screen, more customization, and additional mechanics.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What you all think

Terraria

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)