Game
Granny: The Afterlife



5 months ago

The future is coming soon...




2 comments

Loading...

Next up

Don't let him catch you...

(Work in progress) Game planning to come this halloween!

Evolution of the Early Menus

1st Screenshot - Two weeks into development.

2nd Screenshot - Around the same week of the 1st, Just a few days after.

3rd Screenshot - Two weeks later from the 2nd screenshot.

4th Screenshot - Around three weeks after the 3rd.

"Through ghostly halls and trains I'll ride... Nature reclaiming what's left behind."

Development Log Update:

- Working on Final Events & fixing last bugs with Gameplay

- Items SPARKLE

- Ending scene in development - Next is Enemy AI, Trophies, and more.

The one lost Granny Fangame.

I am not working on this one anymore, It has been discontinued since last summer.

And I will cancel out all future Granny Fangames if my recent projects do not do well (This means no Lost Update V1.0, GTAL and GTM V1.1.)

This game can only have a mobile port, However for PC users who use Emulators, In this game, You will be able to disable the apperance of the UI, and enable special effects too

Edit: It's only for Emulator. Mobile devices run terrible with it. sorry...

It's almost time to reveal the next big game...

Already working on an update.

There will be 2 new Campaigns in this update

"Accept The Afterlife" and "Free The Curse"

I will also try to:

- Make days/lives

- Pickup and drop + hearing ai

- Subupdate soon with easier helicopter boss for the main campaign

New progress with the game development:

- UI Transparency is now possible

- "Notes" can be found throughout the game

- Some new events made

- and some other fixes such as event triggers, explosions, and other weird issues.

This doesn't mean i am finished.

To record my progress:

- I have a vast majority of the game done + all puzzles completed

- I have all soundtrack and material required

- I am planning on achievements

- I am fixing a lot of bugs in a climax point of the game

- I am yet to make ai enemies.

More progress was made recently. The resident seemed to enjoy decorating