Game
Terry's Treasure Trouble!
2 years ago

The game is complete!!

...but not ready. Yet.

There are quite a few things I need to do before I consider releasing it, including testing, bug fixes, and any necessary bells and whistles.

I've still got time, I reckon.




0 comments

Loading...

Next up

There are a lot of robot arms in a prosthetics factory. They flail about, so don't get too close, or they'll hurt you.

I might have gone too far in a few places, and not enough in others.

What's taking me so long? Designing assets for the volcano level. Also, allergies.

Boom boom acka-lacka-lacka boom, boom boom acka-lacka boom boom.

So, what's the secret to drawing a car?

1. Just draw the car from profile, back, and possibly front.

2. Dig out any Hot Wheels product for reference.

3. Use the reference to figure out how to draw those in-between angles.

This background full of conveyor belts might make it a bit more factory-like, but it's still ominous.

What kind of bad guys do you see at a prosthetics factory?

These Leg Gunners are part of the security system.

I could have a part where the factory builds robots for you to beat up, but they're gonna be humanoids. They'd probably be like skinless T-800s.

Three reasons to be going after the treasure:

I made an up-to-date trailer for Terry's Treasure Trouble!

You know, in case it wasn't clear what kind of game this is.

...well... This is awkward.

Yes, I CAN make an animated background within a matte, with a shifting color palette. However, I realize this doesn't look like lava, no matter which way you shake it.

...the effect's cool, though.

Robots fresh off the assembly line from the prosthetics factory.

I call the ones that crawl "Gwendy", after the dolls from Small Soldiers.