
Next up
Beware the front-facing DemoBots. They approach the summer home slowly, hoping to demolish it. It's nothing personal; it's just their job.
...but they didn't inform the Robot Maid. Demolition is messy business, and she can't let the house get messy.
...well... This is awkward.
Yes, I CAN make an animated background within a matte, with a shifting color palette. However, I realize this doesn't look like lava, no matter which way you shake it.
...the effect's cool, though.
...so much for that zany scheme.
Let's see if I can do something else.
There are a lot of robot arms in a prosthetics factory. They flail about, so don't get too close, or they'll hurt you.
Still working on it.
There's definitely treasure around here, but it'll still take a while 'til we reach it.
Despite all this work on the top-down segments, I'm not vibing with 'em.
...might as well send this into Bonus Stage purgatory, and make an additional platform stage.
Now, if I have enough motivation for Mode 7 stages, though...
Three reasons to be going after the treasure:
I need to know where to draw the line on this level.
It's supposed to be a prosthetics factory of The Future. It could use a lot more Factory, though.
Robots fresh off the assembly line from the prosthetics factory.
I call the ones that crawl "Gwendy", after the dolls from Small Soldiers.
This background full of conveyor belts might make it a bit more factory-like, but it's still ominous.











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