Game
Terry's Treasure Trouble!



2 years ago

Three reasons to be going after the treasure:




0 comments

Loading...

Next up

Despite anything resembling better judgment, and this not going into any demos, I decided to implement a swinging mechanic.

I got it working. You can control the swing (loosely), and can stretch and retract the arm. It even adds a bit of momentum.

Why, yes, programming an elephant IS hard. Making its eyes blue is a lot easier, but I'm not doing that.

I also had to make sure it's a robot elephant, specifically, because this is a robot circus, and it's unethical to use real elephants.

I figured out an easier way to program arranging angles on a rig.

It involves choosing which body part to move, then using the mouse to calculate an angle.

Namely, angle= point_direction(x, y, mouse_x, mouse_y).

Still working on it.

There's definitely treasure around here, but it'll still take a while 'til we reach it.

Does anyone want sprite fonts? Here's a starter pack.

Good luck assembling it, and modify it any way you want.

What a bunch of clowns.

...well... This is awkward.

Yes, I CAN make an animated background within a matte, with a shifting color palette. However, I realize this doesn't look like lava, no matter which way you shake it.

...the effect's cool, though.

Possible default protagonists, Charlie (guy with hat) and Bonnie (girl with dress). Using a similar palette, because I can.

I would alter the faces, but I like appeal, and without the pixel-noses, they'd look like chibis at that size.

Two-level demo for Robot Maid P-NA-4 is here!

...but the game's still not in active development right now.

If you've had your fill of games where you play as elephants and blue hedgehogs, this might be for you.

...and I haven't advertised this the best, but it's coming.