Game
Employee Simulator

3 years ago

The game is in a good way for becoming playable, all the core is developed and functional. Still maybe several weeks then I will release a demo! Here I reworked the outside for a better rendering.




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AIs are working and are fully autonomous to complete orders from customers ! One is doing french fries, the other is doing ice cream.

Some new 3D models, new AI with a modulator system, new textures using AI (stable diffusion), and some improvements gameplay-wise. Starting to add new things like trash bin and knives.

The first scenario of my game is available for download! Do your first job as a Job at Risk employee, and learn how to make some burgers!

NEW TRAILER: Heat and Run launches into Early Access on Steam & Gamejolt on October 13, 2022.

🎯 4vs4 online shooter game.

✨ Heroes, abilities & block building.

❤️ Wishlist now: https://store.steampowered.com/app/1225790/

#trailertuesday #earlyaccess #gamedev

After weeks of work, bug fixes and a ton of optimizations, I finally have a bug-free (afaik) game with an extended map and improved gameplay. New places like a shop, a bank or houses have been added to improve the gameplay, story, and the difficulty.

Boss battle on mobile device (prototype)

So far this is only a test, in the future it will be finalized.

I'm not progressing as far as I wish, but at least things are going well : I've been reworking the gameplay which was imo, too simple. And a ton of bug fixes. I have a lot of idea that I want to implement, but here are some screenshots.

Restaurant customisation is not something you can skip, because as you progress through the game, you will unlock new stuff to place.

Here are 3 different layouts.

The Gnome Gang has been tormenting the inhabitants of the Toscana since the world went into the eternal night. They are chaotic, annoying and mildly dangerous. Probably a tiny bit more of a threat now that they have learned how to make bombs.

It'd be important to determine which items are used (but not locked, you can still use them) by AIs to avoid disturbing them during their job!