Loading...
28
5 hours ago

the game is now a custom night instead of a linear one

(the ui is ugly ikik ill fix it)

devlog and future plans below, by the way)


I got the motivation to start working on this game again, and it's looking decent so far. My plan now is to either work on Gasters' or the Annoying Dog's mechanic so I can finish the main 5 enemies in this game and work on the remaining parts.

There's still a lot though, for example, challenges and bug fixing and a shit-ton of polish is required, art is needed but don't worry, I'm not going to beg for help, but rather i'm going to try to do it myself or with the help of people I know IRL. Once bug fixing and polish is done (bug fixing includes fixing mechanical bugs), i'm probably going to start testing the gameplay loop and see what I can change if I don't find it fun, as that's my main goal with this game. If anyone could, it'd be nice to suggest a mechanic for the Dog, however I already have a rough idea for what i'm going to do with Gaster, I just hope the execution is good. If everything works, testing is complete, and the art too and I like how everything is, I'd suppose there'd be nothing more for me to do but release the game.

So when will it come out? I have no idea, but I have a lot more motivation to work on this than I've ever had with Undertale fangames, go figure. I also never intended for this to have a story but I managed to make a basic premise, which is intended to be slightly comedic, that being that you're Undyne couch surfing at Sans', a little nod to the Neutral ending! But yeah, more mechanics, bug fixing, art, testing and that should be it. Probably before summer of this year! What afterwards? Well, I'm going to make some more FNaF fangames, and if I ever get the motivation to, a small Undertale fangame. I've also started work on an original game mostly focused on having a fun gameplay loop, but I obviously need to come up with ideas for how to make it fun, and the art element has been a bit of a roadblock. I thought of selling it albeit for cheap, but I decided against that as I don't think many people would buy the game unless I made it the best of the best and packed with content even with the small scale I have in mind. So it'll probably be choose your own price, or just free. But I hope to make original creations soon enough! (Y'know, in like, 2 years.) That's 'bout it, see you in a few weeeks!



0 comments

Loading...

Next up

flashing lights warning or epilsepsy warning or some

very wip and the blue bones are not there anymore

bienvenidos de nuevo mis amigos

also msuic placeholder it's vote I by jung jaeil

dunno if i've ever showed this off here but yeah

(extremely buggy but you won't see any of that because i did the bare minimum here)

i'd say it's like, 40% complete, maybe? Still a good bit to be done, hope I don't lose motivation.

Dev Update - February 2026

this is what i'm doing instead of working on my games btw (it's replaced with undertale and deltarune sfx stuffs)_

i just thinkt he dusttale game is kinda unorginal

it makes me want to work on it less

Undertale, but nothing's wrong.

Spotify wrapped or some

!!! FLASHING LIGHTS WARNING !!!

wip attack again this is the attack i replaced idk if it's no hittable

uh i'll try to make another attack today if not i'll make one tomorrow

from friday to monday i'll lock in since those days i'm free

"Hooky."

dont mind the shitty code btw thats placeholder

not something new but something old i'm going to develop further