Game
A 2D shooter game
4 years ago

The game is still in development, the new features are just more complicated which makes the updates longer.
I'll elaborate on the features at a later point, when I will have a working version of them.




0 comments

Loading...

Next up

Since my last post, I have started reworking on the tile collision system present in the game,

I once again used Shaun Spalding's implementation, but this time it was a little harder to make because I used a state system for the player movement.

I have redesigned the jumping system to be more like Mario's (short press - short jump, long press - high jump).

Because of that I also discovered a very annoying bug in my code where on slopes the jump is slightly higher than it is supposed to be.

I started implementing the UI for the level editor. I also added decreased damage over distance. I uploaded 2 pictures, the first is the drop menu I have been working on, and the second is the function for damage over time represented in a graph.

Another house i made long time ago.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

The whole squad is here!

Interested? Follow me!

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

I worked so hard to get all four of them to the end safely, but then...

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.